The briny tang of the Grand Line still clung to my coat, a stark contrast to the East Blue's gentle caress. One hundred and twelve simulation points. Paltry. A mere whisper compared to the symphonies of experience I'd conducted before embracing piracy. Three months... seemingly adrift, the tedium a dull ache. High-bounty pirates had crossed my path, each a potential surge of points, a swift ascent in the simulation.
But the imperative of remaining unseen, a phantom in the system, held me captive. As SWORD's clandestine operative – a truth privy only to the Marine's zenith, figures I once stood shoulder-to-shoulder with – any overt display of my true power, a bounty skyrocketing too rapidly, would illuminate me like a beacon. Not merely for the broader Marine forces, a complication in itself, but for far more sinister entities lurking in the shadows. Friendly fire, in this context, carried a far more venomous sting.
The siren song of amplified simulation points was undeniable, a tempting murmur in my solitary vigil. Yet, the potential fallout of exposure resonated with a deafening roar, eclipsing the allure of expedited progress.
My warship, a silent marvel born of ingenuity subtly intertwined with my unique abilities, hovered above Cactus Island. A delicate, continuous manipulation of my bubble-generating power maintained the formidable vessel's weightless suspension, a silent sentinel against the stark desert canvas. For my eastward journey, I conjured a cluster of shimmering, resilient bubbles. Swift and silent, I decided, stepping into their ethereal embrace. A far more efficient means of traversing the vast ocean than grappling with the warship's bulk or even employing my devil fruit on its hull. Time was a precious commodity; Portgas D. Ace's piratical debut loomed.
My destination wasn't arbitrary, a random point on the grand map. I was charting a course for the East Blue with a singular, unwavering purpose: to strategically position myself for the precise moment Ace unfurled his banner. My plan was one of seamless infiltration, to weave myself into the fabric of his nascent crew, a crucial, albeit undisclosed, maneuver in a larger game of my own design.
As the bubbles gently cradled me, lifting me in a silent ascent from the island's rugged embrace into the vast expanse of the sky, a new avenue of contemplation unfurled within me.
The simulation...
Unlike the tangible constraints of my physical form, within that digital realm, the rules seemed pliable, yielding to sheer will and relentless effort. No inherent ceilings to shatter, no ingrained weaknesses to perpetually combat. Strength and knowledge weren't finite reserves to be meticulously rationed; they were wells that deepened with each dedicated drop of time and effort.
A profound yearning, long dormant beneath the weight of real-world exigencies, began to stir within me. The mastery of swordsmanship. I'd witnessed the breathtaking artistry of Marine Vice Admirals wielding their blades, each movement a lethal ballet.
But as a current "pirate," even one operating under the guise of my clandestine agenda, the very notion of seeking instruction from the Marines in simulation was unthinkable, a suicidal revelation.
"Wano Country," I murmured, the name a soft echo within the silent sphere of my bubble-craft. A land steeped in the ancient, deadly poetry of the blade. Whispers, legends really, of samurai whose swords sang with a lethal grace filled my mind. It was the ultimate crucible, the perfect forge to temper my own skill, to immerse myself in a culture where the sword wasn't merely a weapon, but a way of life.
Yet, the formidable, self-imposed isolation of that island nation, ruled by Kaido's iron fist, rendered that aspiration a fool's errand. Infiltrating Wano was a significant undertaking in itself, one that would undoubtedly draw unwanted attention, the very antithesis of my current objective after my recent, necessarily subdued, actions. "Too conspicuous," I concluded, the words a soft sigh against the gentle rush of the wind.
My thoughts drifted eastward, beyond the horizon, to a seemingly unremarkable place nestled in the East Blue. "Shimotsuki Village," I whispered, the name carrying a faint resonance of hope. Yet, it held a significant, almost invisible, thread connecting it to Wano, a cultural lifeline stretching across the vast ocean. Fifty years ago, a family of swordsmen had sailed from those isolated shores, establishing a village and a dojo – the Isshin Dojo. A distant echo of Wano's martial tradition in a sea far removed from its source.
That's it, I realized, a quiet resolve hardening within me. Shimotsuki Village.
"System, I request an exchange of 50 of my current simulation points for Silver Simulation credits."
Following your request, 50 of your 112 simulation points have been exchanged for an equivalent value in Silver Simulation credits, leaving you with 62 simulation points.
"Understood. System, initiate Silver Simulation."
This simulation I just need to focus on learning the sword and forget everything.
Ding! Host use silver level simulation opportunity, life simulation started.
In your first year, you get reject by Isshin dojo's master, after that you returned to Sorbet Kingdom, Kuma and Bonney greeted me warmly. You recounted my disheartening rejection at Isshin Dojo in Shimotsuki Village, the master believing you was already strong enough and a notorious pirate. Understanding your disappointment, Kuma offered his assistance, hoping to smooth things over and help you join the dojo.
In your second year, your focus is on training, and you sometimes visit Bonney in the Sorbet Kingdom. One day, when you want to visit Bonney and Kuma, they aren't in the Sorbet Kingdom. You ask Bulldog, but he doesn't know either. Later, you receive news that Kuma has joined the Seven Warlords of the Sea.
In your third year, your swordsmanship surpassed the dojo master's, yet you remained eager to learn more from him. One day, you encountered Kuma, who entrusted you with a letter to deliver to Bonney. On Bonney's birthday, you presented her with Kuma's letter, and she was overjoyed. When she asked about her father's whereabouts, you had to admit you didn't know. A troubling piece of information lingered in your mind: the nurse who had treated Bonney was a CP agent. Recognizing the danger this posed to Bonney's life, you issued a stern threat to the nurse, making it clear that any harm that came to Bonney would be met with fatal consequences for her.
In your fourth year, you still training under your dojo master, you receive a call from Sengoku. He asks for your location and informs you that you need to return to Marineford immediately, abandoning your SWORD mission due to the impending war against the Whitebeard Pirates – the Marines need your strength.
Knowing you can't save Ace because you must confront Akainu, you lie in wait when an unknown pirate appears. You ambush him, but he narrowly escapes. Simultaneously, you kill the captain of the Whitebeard Pirates."
The arrival of the Red-Haired Pirates' captain brings the fighting to an end.
Upon learning Kuma has become a slave-to-rent for the World Nobles as punishment for aiding the Straw Hat Pirates, you are furious and point towards Mary Geoise, only to be stopped by Kizaru and Akainu.
In your five year, After Akainu became Fleet Admiral and Aokiji left the Marines, you were promoted to Admiral.