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Power System Concept

[Power System — Core Concepts]

1. Soul-Web (Fundamental Layer)

Every living being has an invisible Soul-Web.

It is a complex net of energy threads that binds their body, mind, spirit, and magic potential together.

A healthy Soul-Web allows normal life, stable magic use, and clear mental/emotional control.

Properties:

The strength, density, and structure of a Soul-Web defines a person's magical capacity.

Soulweavers (elite magicians) can see, repair, or manipulate these webs at will.

Damaging someone's Soul-Web directly weakens or kills them.

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2. Soul-Threads (Building Blocks)

Soul-Threads are the individual strands that make up a person's Soul-Web.

Each thread governs specific aspects:

Vitality

Willpower

Memory

Magical affinity

Emotional stability

Key details:

Threads can be strengthened, hardened, fused, or snapped.

Breaking critical threads can cause:

Physical death

Madness

Magical loss

Full soul disintegration

In battle:

Master magicians can pluck, snare, or snap enemy threads directly.

Advanced users can even form temporary "weapons" made of woven soul-threads (like Caelum's spears and shields).

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3. Soul-Weaving (Magic Technique)

Soul-Weaving is the controlled art of manipulating your own or others' Soul-Threads.

Basic Weaving Techniques:

Reinforcement (strengthening threads for durability)

Healing (repairing frayed threads)

Binding (trapping an opponent's soul-energy)

Thread-Severing (cutting an enemy's magic off)

Advanced Techniques:

Soul Imprinting (leaving marks on other souls)

Web Construction (building independent soul-structures)

Thread Duplication (temporary illusions / copies)

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4. Anathema (Corruption State)

When a Soul-Web is damaged too deeply, it may undergo Anathema:

A mutation where the Soul-Web stops functioning properly and instead feeds on external soul-energy.

Traits of Anathema Users:

Their soul-threads are unstable, constantly shifting and mutating.

They can corrupt nearby Webs, causing environment collapse or soul contagion.

Their magic is extremely powerful but unpredictable.

Stages of Anathema:

Stage 1: Fracturing — threads begin splitting uncontrollably.

Stage 2: Consumption — corrupted threads devour ambient Web-energy.

Stage 3: Manifestation — the user gains monstrous or supernatural abilities.

Stage 4+: ??? (Evolves into world-altering phenomena.)

Important:

Normal healing magic cannot repair an Anathema.

Killing an Anathema risks soul-contamination unless done precisely.

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5. Techniques Related to the Soul-Web

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Summary

Soul-Web = Whole system (life, spirit, magic)

Soul-Threads = The strands inside the Web

Soul-Weaving = Art of manipulating the threads

Anathema = Corruption of the Web for unstable power

Main Combat Focus:

Battles aren't just about strength — they are about attacking, defending, and rebuilding the soul-structure in real time.

Caelum Vey specializes in a hybrid:

He weaponizes broken threads + unstable Anathema energy + normal weaving techniques.

His style is high-risk, high-reward, extremely hard to predict.

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