[Power System — Core Concepts]
1. Soul-Web (Fundamental Layer)
Every living being has an invisible Soul-Web.
It is a complex net of energy threads that binds their body, mind, spirit, and magic potential together.
A healthy Soul-Web allows normal life, stable magic use, and clear mental/emotional control.
Properties:
The strength, density, and structure of a Soul-Web defines a person's magical capacity.
Soulweavers (elite magicians) can see, repair, or manipulate these webs at will.
Damaging someone's Soul-Web directly weakens or kills them.
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2. Soul-Threads (Building Blocks)
Soul-Threads are the individual strands that make up a person's Soul-Web.
Each thread governs specific aspects:
Vitality
Willpower
Memory
Magical affinity
Emotional stability
Key details:
Threads can be strengthened, hardened, fused, or snapped.
Breaking critical threads can cause:
Physical death
Madness
Magical loss
Full soul disintegration
In battle:
Master magicians can pluck, snare, or snap enemy threads directly.
Advanced users can even form temporary "weapons" made of woven soul-threads (like Caelum's spears and shields).
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3. Soul-Weaving (Magic Technique)
Soul-Weaving is the controlled art of manipulating your own or others' Soul-Threads.
Basic Weaving Techniques:
Reinforcement (strengthening threads for durability)
Healing (repairing frayed threads)
Binding (trapping an opponent's soul-energy)
Thread-Severing (cutting an enemy's magic off)
Advanced Techniques:
Soul Imprinting (leaving marks on other souls)
Web Construction (building independent soul-structures)
Thread Duplication (temporary illusions / copies)
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4. Anathema (Corruption State)
When a Soul-Web is damaged too deeply, it may undergo Anathema:
A mutation where the Soul-Web stops functioning properly and instead feeds on external soul-energy.
Traits of Anathema Users:
Their soul-threads are unstable, constantly shifting and mutating.
They can corrupt nearby Webs, causing environment collapse or soul contagion.
Their magic is extremely powerful but unpredictable.
Stages of Anathema:
Stage 1: Fracturing — threads begin splitting uncontrollably.
Stage 2: Consumption — corrupted threads devour ambient Web-energy.
Stage 3: Manifestation — the user gains monstrous or supernatural abilities.
Stage 4+: ??? (Evolves into world-altering phenomena.)
Important:
Normal healing magic cannot repair an Anathema.
Killing an Anathema risks soul-contamination unless done precisely.
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5. Techniques Related to the Soul-Web
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Summary
Soul-Web = Whole system (life, spirit, magic)
Soul-Threads = The strands inside the Web
Soul-Weaving = Art of manipulating the threads
Anathema = Corruption of the Web for unstable power
Main Combat Focus:
Battles aren't just about strength — they are about attacking, defending, and rebuilding the soul-structure in real time.
Caelum Vey specializes in a hybrid:
He weaponizes broken threads + unstable Anathema energy + normal weaving techniques.
His style is high-risk, high-reward, extremely hard to predict.