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Chapter 8 - Selene – The Ice Queen

Selene – The Ice Queen

Element: Cryokinesis (Ice Manipulation) | Core Power: Ice & Cold Energy Manipulation

Pre-Evolution Traits:

• Cold Aura: Selene naturally radiates cold energy, her touch cool and soothing, capable of calming pain and tension.

• Ambient Temperature Manipulation: She can lower the temperature of her surroundings subtly, easing discomfort or numbing pain.

• Glacial Presence: Her presence feels serene yet detached, often giving off an aura of quiet power.

• Brief Cold Manifestations: Under emotional duress, Selene may unconsciously create small cold gusts or briefly freeze surfaces in her vicinity.

Post-Rebirth Evolution:

Primary Ability: Cryokinesis (Ice Manipulation)

• Full Ice Control: Selene can manipulate ice, creating weapons, barriers, and intricate traps from the moisture in the air.

• Use: Can freeze enemies or the environment, creating obstacles or projectiles to control a battlefield.

• Limitation: Prolonged use of her ice power causes Selene's energy to drain, leaving her exhausted and vulnerable.

Secondary Ability: Kinetic Shielding & Combat Precognition

• Adaptive Force Barriers: Selene can create near-indestructible shields from kinetic energy, useful for protection and offense.

• Use: The shields can form walls, domes, or blades, blocking attacks and creating openings for counter-strikes.

• Combat Precognition: Gains brief flashes of insight into enemy movements, allowing her to react in near real-time.

• Drawback: The use of shields and combat precognition taxes her energy, especially when her emotions are involved.

Unique Trait: Aira's Anchor

• Aira Calms Selene: Aira's presence has a grounding effect on Selene's powers, stabilizing her ice abilities and preventing her from losing control during emotionally charged moments.

• Emotional Influence: The closer Aira is to danger, the colder and more powerful Selene becomes. Her abilities are tied to her protectiveness and emotional depth.

Role & Combat Designation:

• Class: Tank / Area Control / Enforcer

• Personality Match: Silent protector. Intense and obsessive in subtle ways.

• Cryokinesis Duration: Can control ice for up to 1 minute and 10 seconds before emotional and physical fatigue sets in.

Synergies:

• Aira: Aira stabilizes Selene's emotional state, allowing her to control her ice powers without succumbing to the draining effects.

• Nova: Selene's ice can trap and freeze Nova's lightning, creating a powerful contrast between the two elemental forces.

• Lys: Selene can isolate areas of danger by freezing the terrain, allowing Lys to heal or attack in peace.

Personality:

• Protective & Obsessive: Selene's love for Aira is the core of her strength, but it's also her vulnerability.

• Cold & Calculated: Her emotional detachment makes her an effective fighter, but her growing attachment to Aira may be both her strength and her undoing.

Status:

• Active & Evolving: Selene is still mastering her cryokinesis and shielding abilities, finding ways to balance her emotional triggers with her powers.

• Powerful but Restrained: Her abilities are vast, but she's careful in how she uses them, knowing that overuse can lead to debilitating emotional and physical costs.

Selene – The Ice Queen.

She is the calm before the storm, her coldness both a shield and a weapon—silent, elegant, and quietly destructive.

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