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A note from Alpha, Kai's most trusted Artificial Intelligence and companion
[Before you dive into the story 'ICELAW', or to better prepare yourself for that idiot Kai's journey, I've compiled everything you need to know about the power system.]
[You can imagine it... or just skip it and let things unfold naturallyin the story.]
[But hey, you never know. You might be the one getting transmigrated into this novel next.]
'Hey, Alpha, where are you?'
[Damn it. That idiot is calling me again.]
[Okay, see you guys later. Don't forget to leave a review and add this to your library if you enjoy it.]
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POWER SYSTEM
Kaiser Vanguard
The Main Character, formerly known as Kim Seoyoung, a hopelessly underpaid office worker. His favorite novel had a terrible ending, and being the madman he is, he quit his job. The universe, perhaps out of pity or mischief, sent him into that very novel.
[How do you quit your job over a novel?]
'You don't know how I felt.'
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ICUWSA
The novel Seoyoung read back in his world. Also the one he was transmigrated into.
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CUBE
An unknown cubic entity that brought both the system UI and the poisonous gas that mutated Earth's lifeforms into monsters called Drifters. It also reshaped the planet's geography.
[Think of a disgusting cube box. What was his name again…?]
'Gojo.'
[Yeah, like the one they trapped Gojo in, but way bigger.]
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TRAITS
These are elemental talents that awakened mages have from birth. After the middle of the Fourth Genesis Period, these traits became "quirky," developing unique characteristics.
Examples:
• A man with wind affinity who can only make people inflate like balloons.
• Someone with fire affinity who can only light candles.
• A woman with water affinity who can extract water from living beings.
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STATUS
Displays your current elemental affinities: fire, water, earth, wind, light, and darkness.
Each element has a deviant form:
• Water → Ice
• Darkness → Shadows
• Wind → Soul/Sound
• Fire → Lightning
• And more...
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RANKS
Traits are ranked by their potency and usefulness.
E [Weakest]
D
C
B
A
S
SS
X [Strongest]
[I still can't believe Kai has an X-rank trait… even if it only makes him good at using needles and thread.]
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VESPERS
Weapons gained from killing monsters. Obtaining one is based more on luck than skill.
VESPER RANKS:
• Spirit [Weakest]
• Divine
• Ancient
• Mythic
• Titan
• Cosmic
• Empyrean
• ???? [Unknown]
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MAGES
Individuals who've awakened their traits and fight monsters outside the Dome.
MAGE RANKS:
• Apprentice / Awakened [Black Core]
• Expert / Hunter [Red Core]
• Master / Master [Orange Core]
• Grandmaster / King [Yellow Core] Constellation-Level
• Divine / Saint [Golden Core] Inner God-Level
• Overlord / Emperor [Blue Core] Outer God-Level
• Mystic / Supreme [Grey Core] Ancient One-Level
• Transcendence / ???? [White Core]
[Still here? Congrats. You're already better prepared than Kai ever was.]
'Alpha, can you stop that?'
[What? I'm not lying.]
'You're brain-dead.'
[Joke's on you. I don't have a brain.]
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DRIFTERS
Lifeforms mutated into grotesque monsters by the Cube, including humans.
DRIFTER TIERS:
• Tier 8 – One Core
• Tier 7 – Two Cores
• Tier 6 – Three Cores
• Tier 5 – Four Cores
• Tier 4 – Five Cores
• Tier 3 – Six Cores
• Tier 2 – Seven Cores
• Tier 1 – Eight Cores
• Tier 0 – Nine Cores
[Yes, even your great-great-grandpa could be the Drifter you're slaying like a badass.]
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CORE CAPACITY
The total potential of your stats within a given rank.
Stats include:
• Strength (STR)
• Agility (AGI)
• Dexterity (DEX)
• Intelligence (INT)
• Charm (CHA)
• Endurance (END)
• Luck (LUK)
• Mana (MA)
• Hacks (HK)
Core Capacity = Total Stats (varies by Mage Rank and Trait Rank)
[Don't worry, it's not always displayed in the status window, so it won't give you a headache.]
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AFFILIATION
Official groups that mages work with to complete missions.
[Think of it like a guild. Becomes available after passing the Mage Trial.]
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CELESTIAL CODE
A title given by the universe to those who go against fate or surpass its expectations.
[Seems useless early on, but trust me. Later volumes will make it clear.]
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TITLE
A one-time cheat ability that lets you bypass the "one trait only" rule and use something totally unrelated.
Example:
• The Frog Jumper lets you jump insanely far... once.
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MISSIONS
Quests assigned by the Cube system outside the Dome. Completing missions increases your Mage Rank and grants re-entry into the Dome.
Warning: Missions can last years or even centuries. Some mages live up to 500 years.
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DOMES
The last safe zones on Earth (Meltonia). From the inside, they look like a normal world. From the outside, they're massive steel-like cylinders shielding the remnants of humanity.
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GENESIS PERIODS
Different timelines in Earth's history, split into Genesis cycles:
• 1st Genesis – Unknown
• 2nd Genesis – Unknown
• 3rd Genesis – Pre-Cataclysm (19th–21st century)
• 4th Genesis – Post-Cataclysm and Cube Arrival
[Even I don't fully get this one. And I'm, like, super smart. Trust me.]
'You can't even tell me my opponent's ability.'
[And whose fault is that?]
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OUTER WORLDS
A realm beyond reality's concept, where even the Cube becomes ineffective. Ruled by Inner and Outer Gods.
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NIVIDA
The second-highest realm, ruled by the Ancient Ones.
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TL;DR
• Traits awaken at birth.
• Trait ranks are usually kept secret unless approved by guardians.
• Mages fight Drifters.
• Titles = one-time-use cheats.
• Level up via missions from the Cube (like going from Apprentice to Expert).
• The outside world is a wasteland. Domes = only safe zones.
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[Remember, you're also a god in this world. Leave a comment to influence the narrator, change the plot, or troll Kai a little.]
[Peace.]