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Scars Made Divine

Azelsky
He won her in a bidding war. She expected chains. Instead, he offered chaos—and something dangerously close to freedom. Anastasia was raised in the temple, carved from childhood with sacred runes—each one a blood-soaked tribute to the gods she never chose. A weapon. A symbol. A prize passed from hand to hand. When the temples auction her off, she’s prepared to survive whatever comes next. She’s not prepared for him. Malvor, the God of Chaos, is all smirks and swagger, crowned in mischief and dressed like temptation itself. But beneath the theatrics is a man hiding his own scars—some emotional, some eternal. He doesn’t want obedience. He wants fire. Challenge. Her. And Anastasia? She’s done playing the part of the willing doll. She’s dangerous, defiant, and not afraid to bite the hand that tries to claim her. Now, caught in a realm where illusions have teeth and gods play games with mortal lives, the only thing more reckless than trusting Malvor… is falling for him. This isn’t a love story. It’s healing wrapped in heat. It’s trauma, chaos, and slow, aching desire. And it starts with a girl who was never meant to survive— But did. And came back sharper.
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Damon's Ascension

Humanity is caught in a great upheaval after the Intergalactic Union of All Species coincidentally discovers their existence on what they had formerly considered to be the fringe of the universe. Without any say in the matter, they get indicted into the Union as a legal member. Unfortunately, this meant that they were now obligated to partake in the exploration of a new Chaotic Realm parallel to their universe containing rich energies, resources, and essence that the universe itself craved. To that end, the universe has created its own will, which seeks to gather all races and strengthen warriors from them to explore the dangerous but lucrative Chaotic Realm, initiating the Augmented Reality simulation, Essence. In Essence, one can experience a carefully crafted universe similar to an RPG game, either by going in through your soul or going in through VR. The former means that death is true, and the latter is similar to a normal FIVR experience. Those who go in with their souls can freely receive feedback from their 'game characters' to obtain all stats, skills, and items they acquire in Essence, while those who go in with VR do not obtain that benefit. However, those who pay for it in Essence can receive an awakening of genetic talent called abilities. These abilities are graded from F to EX, a total of 10 stages. Not much is expected from the human race when the first 100 participants get chosen at random from the public - a standard protocol - only for each one of them to awaken at least an A-grade ability. Then, there was Damon Arnan, a young Ghanaian politician, who ended up awakening, not one, not two, but three EX-Grade Talents. The human race, which had just entered the galactic playground, was about to experience a storm with Damon smackdab in the middle.
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